Добавить новость

Антонов сообщил об отказе США выдавать визы учителям при посольстве РФ

Новую школу на 1375 мест открыли в деревне Голубое под Солнечногорском

Вместе теплее: большой коллектив Мособлгаза встретил профессиональный праздник

Камчатка скорбит по жертвам крушения Ми-2



Новости сегодня

Новости от TheMoneytizer

Tomb Raider 1-3 Remastered review

Lara Croft may need no introduction, but her first three artefact-swiping, wildlife-bothering, lever-pulling adventures were in real danger of becoming exactly the sort of forgotten relics she hunts for. Tomb Raider Remastered hauls this trio of excellent action-adventure-puzzle hybrids and their original expansions—foundational examples of a style of adventure game we're still enjoying today—back into action. This is the definitive version of these games, feeling both 25+ years old and also brand new at the same time.

Need to know

What is it? Three legendary action-adventure games given a loving makeover
Expect to pay £24.99 / $29.99
Developer Aspyr, Crystal Dynamics
Publisher Aspyr
Reviewed on Intel i9-13900HX, GeForce RTX 4080 (laptop), 16GB RAM
Multiplayer? No
Steam Deck Verified
Link: Steam 

Tomb Raider Remastered runs fantastically: Whether played on PC or Steam Deck, it scales to whatever my current display's maximum resolution is without effort or fuss. No matter how long I played or how many times I jumped between games, saves, or hardware, it never did anything other than work exactly as intended.

I was disappointed to find the old graphics options gone, replaced with the ability to read a dry EULA. Aside from a chance to tweak a few basic control/sound settings (both traditional "tank" controls and modern analogue alternatives are available), there's basically nothing here I can fiddle with. But the ability to swap between old and new graphics was clearly the priority, and it's implemented very well here.

The framerate didn't wobble even when I was mashing the game's dedicated graphics toggle button, seamlessly switching back and forth between the tastefully updated (and default) new look and the classic style, crude 2D keys and all. It works at any moment—the toggle is so comprehensive it applies to every FMV cutscene, as well as menus, menu fonts, and even the static loading screen art. 

These little sharp-edged worlds are the perfect place to play out all of my wildest Indiana Jones fantasies. At times they're as quiet as a tomb, the only sound Lara's grunts as she carefully picks her way across ancient pillars or shoves a stone block into place. But five minutes later she might be firing her iconic dual pistols at dinosaurs, or desperately running away from a crushing wall covered in spikes. Within the space of half an hour I'll have acted like a hero, an adventurer, a puzzle-solving genius… and an idiot who might have slightly misjudged that last jump and sent Lara plunging to her doom. Again.

Image 1 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 2 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 3 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 4 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 5 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 6 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 7 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 8 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 9 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 10 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 11 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 12 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 13 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Image 14 of 14

(Image credit: Aspyr)

Tomb Raider Remastered: New and old graphics compared

Going in I assumed I'd spend most of my time in the retro mode's comfy familiarity. It's how these Tomb Raiders "really" look, after all, and I'm a big fan of early 3D in general, especially when it's handled as well as it is here, the right-angled environments clothed in pin-sharp pixelated textures, the lighting, skyboxes, boxy character models. Even the draw distance is just realistic enough to convey cracked stone, running water, and broken tiles, but still leaves room for my imagination to have a great time filling in the gaps. I was surprised to find I was generally happy to leave the remastered graphics on, and more often than not impressed by the subtle (and not-so-subtle) enhancements that came with them.

On the whole this remaster straddles the line between retro authenticity and shiny modernity shockingly well, the repetitively tiled landscapes instantly recognisable without looking like a complete eyesore on modern screens. New 3D foliage, spider webs, items, light shafts, and other miscellaneous details that were previously either painted onto ground, presented as flat objects, or simply nonexistent are so well integrated it's easy to believe they were always there.

My retro-loving heart has to admit the game does look better for having them—more organic, more worn.

However, the high resolution of the terrain's textures combined with their abject flatness, devoid of any of the lumps, bumps, and shading we're all used to these days, leads to an uncanny valley effect at times, the scenery becoming a bit 'Lego wallpapered over with a geography professor's field trip photos.' The improved lighting and draw distance of the remastered graphics also tend to detract from the first Tomb Raider's quiet sense of isolation: the famous T-Rex reveal loses some of its impact now that the area's dressed to look like an outdoor jungle under gloomy skies. It doesn't hit the same when the dinosaur is walking around the corner of an impossibly lush area somewhere in Peru instead of abruptly emerging from the inky void of an airless nowhere. 

28 years old and still utterly terrifying.  (Image credit: Aspyr)

The colosseum Lara explores later also suffers, looking more like an abandoned tourist hotspot instead of a crumbling ruin deep within the bowels of the earth. But on the other hand the second game's polished marble floors and torchlit temples have never looked so opulent, Tomb Raider 3's shoals of fish darting through tropical waters are more vibrant than the '90s could ever dream of, and after all these years the cutscenes finally make an honest attempt at conveying emotion. They're not what I'd call convincing, and I wish they didn't still do the nodding puppet head bobs when they spoke, but they're definitely better than they were.

For all the things I'm glad they've so very carefully kept—the ability to save/load anywhere, the timeless soundtrack, even the supremely creepy way the gaze of a mummified guardian will silently follow Lara around the room—some things really should have been left in the past. Running water sound effects are on the same short artificial loops with clear beginnings and ends, irritating to the point that some locations are genuinely more enjoyable with the sound muted. The camera is rarely better behaved than it was 25+ years ago, sometimes forcing blind jumps into the unknown because it refuses to sit behind Lara when she's in a tight corner.

Bosses have far too much health, and that only highlights how basic the gunplay is. The AI across all three games have no answer for highly skilled battle tactics like "Standing still somewhere they can't reach and holding down the fire button," "Jumping backwards while shooting," and "What if I bothered to equip the shotgun." Worst of all, the trilogy's depictions of anyone who isn't a sassy British tomb raider with a fondness for teal tank tops has, at best, aged like milk left out in the midday sun, and at their lowest points are nothing less than racist.

The new 3D models really shine in cutscenes.  (Image credit: Aspyr)

Playing through these remasters confirmed that the original trilogy really were as amazing as I remembered them outside those very '90s flaws. Every puzzle solved felt like a well-earned victory, and the sneaky swerves these games pulled as they plunged Lara into an unseen trap remain exciting challenges. Simply nailing a risky jump (and a manual ledge grab) to avoid certain death is still a rush of adrenaline here, a tension modern adventure games have buffed out. 

The remaster's accuracy does confirm that some parts of these games should have stayed buried. So—same as always—this collection is the very best, and very worst, of Lara Croft's adventures.

Correction: This review originally stated Tomb Raider 1-3 Remastered did not acknowledge the racist stereotypes contained within. There is in fact a statement acknowledging "offensive depictions of people rooted in racial and ethnic prejudices" that appears briefly during the first boot of the game only. PC Gamer regrets the error.

Читайте на 123ru.net


Новости 24/7 DirectAdvert - доход для вашего сайта



Частные объявления в Вашем городе, в Вашем регионе и в России



Smi24.net — ежеминутные новости с ежедневным архивом. Только у нас — все главные новости дня без политической цензуры. "123 Новости" — абсолютно все точки зрения, трезвая аналитика, цивилизованные споры и обсуждения без взаимных обвинений и оскорблений. Помните, что не у всех точка зрения совпадает с Вашей. Уважайте мнение других, даже если Вы отстаиваете свой взгляд и свою позицию. Smi24.net — облегчённая версия старейшего обозревателя новостей 123ru.net. Мы не навязываем Вам своё видение, мы даём Вам срез событий дня без цензуры и без купюр. Новости, какие они есть —онлайн с поминутным архивом по всем городам и регионам России, Украины, Белоруссии и Абхазии. Smi24.net — живые новости в живом эфире! Быстрый поиск от Smi24.net — это не только возможность первым узнать, но и преимущество сообщить срочные новости мгновенно на любом языке мира и быть услышанным тут же. В любую минуту Вы можете добавить свою новость - здесь.




Новости от наших партнёров в Вашем городе

Ria.city

Лесной пожар ликвидировали в городском округе Ступино

СЕНСАЦИЯ В ЯДЕРНОМ ОРУДИИ: "ПОСЕЙДОН РЭМЫЧ". ДОПОЛНИТЕЛЬНАЯ ТЕХНОЛОГИЯ. Очень важные данные для России и всего мира!

ГПМ Радио на Московском медиафестивале

Подмосковные предприниматели примут участие в конкурсе Минсельхоза России

Музыкальные новости

Тульская молодежь возрождает любимую игру Льва Толстого и Федора Шаляпина

Бурятский театр оперы и балета торжественно открыл юбилейный сезон

От мечты к реальности: как KPI помогут достичь целей компании

Сергей Иванов предложил расширить программу субсидированных перелётов

Новости России

Подмосковные предприниматели примут участие в конкурсе Минсельхоза России

ТАСС: задержанного за взятку генерала Муминджанова отправили в Москву

Сергей Иванов предложил расширить программу субсидированных перелётов

СЕНСАЦИЯ В ЯДЕРНОМ ОРУДИИ: "ПОСЕЙДОН РЭМЫЧ". ДОПОЛНИТЕЛЬНАЯ ТЕХНОЛОГИЯ. Очень важные данные для России и всего мира!

Экология в России и мире

Радио Romantika рекомендует open-air «Легенды мирового рока»

«Странные странности» из интервью российского историка – мой ответ армянину, «не помнящему» своего армянства…

37 российских туроператоров прекратили дальнейшую работу

«Мы не могли нормально работать»: как Азербайджан препятствовал оказанию помощи Красного Креста во время блокады Нагорного Карабаха. Фоторяд

Спорт в России и мире

Александр Зверев вышел в 1/4 финала Открытого чемпионата США

Джокович проиграл в третьем круге US Open и впервые с 2017 года завершит год без титула на турнире Большого шлема

Зверев выиграл 100-й матч на турнирах «Большого шлема»

Кудерметова в паре с Хаочин вышла в четвертьфинал парного US Open 2024

Moscow.media

Призрачный мир осеннего акварельного Петербурга

«Байкал Сервис» на Камчатке стал удобнее для клиентов

Пять жилых домов и два бомбоубежища снесут в Екатеринбурге в рамках КРТ

Энергетики нуждаются в ПО для управления потерями электроэнергии











Топ новостей на этот час

Rss.plus






Новую школу на 1375 мест открыли в деревне Голубое под Солнечногорском

"Надо пополнить фонд класса": Поборы на ремонт в школах удивили родителей

В Москве возбудили уголовное дело по факту контрабанды тонны прекурсоров для изготовления наркотиков

Появилось видео с взлетевшим на МКАД авто из каршеринга