To whoever keeps changing the Mortal Kombat 11 Wikipedia page to claim the game uses UE4... while I appreciate the intention and while we take this as a compliment, MK11 is built on NRS's custom UE3 version. And yes, our ver of UE3 is radically different from Epic's at this pt.— Jon Greenberg (@Jontology) 5 de marzo de 2019
Yup. Mobile is using UE4, and footage got mixed in. We're all in the same building, and in some cases, some folks end up working on both.— Jon Greenberg (@Jontology) 5 de marzo de 2019
The real answer is long and pretty complicated. The short version: evolving our engine let us start working on the game the day IJ2 was completed rather than making the team wait while we rebuilt everything (years and years worth of stuff, much of which we would need) in UE4.— Jon Greenberg (@Jontology) 6 de marzo de 2019