Back in January I wrote a (supporters only) post about how tired I am of all survival games starting off the same. Here's the gist of it: I've had enough of gathering rocks and sticks to make a crafting bench, from which I'm forced to build a hut and so on. I'm sure for some this is riveting, but for me, it's something I tire of within seconds.
And so it's with a heavy heart I say that Towers Of Aghasba suffers from the same starting gamut of sticks and stones. There's a hint of some interesting ecosystem stuff springing up a bit later, and judging by the trailers, an ability to clamber on massive flying creatures made of what looks like elephant skin and hair. Still, I just can't do it.