Contents1 Definition2 The 6 Pool (HotS) / 12 Pool (LotV)2.1 Dealing with Supply (left side)2.2 Dealing with Actions (right side)2.3 Dealing with Events (left side)2.4 Early Pool (HotS) in action3 Assumptions in Build Orders4 Advanced Topic - Optimization of an Idea4.1 Changing Strategies in Gameplay4.2 ExampleDefinition[edit]A build order is a specific series of steps that one takes in the early game to achieve a specific strategy. By using a well-defined build order with every game, it allows you to play with a solid opening that is time-tested and approved for standard play. Also, using a defined order means that you can spend more time figuring out what the opponent is doing than planning which building to construct next.All build orders dictate which actions to perform based upon supply and events.The 6 Pool (HotS) / 12 Pool (LotV)[edit]Let's start with the most simple build order - a 6 Pool (HotS) or 12 Pool (LotV). This is a build order performed by the Zerg race, and it's consid...