We already know that you’ll be able to romance all your companions in the upcoming RPG Dragon Age: The Veilguard. Sounds a bit synthetic on the surface, right? Even fantastic games like Baldur's Gate 3 suffered from this overly obliging approach to relationships. A game letting you tell your own tales is dandy and all, but those stories don’t mean much if the cast feel like input/output affection bots, ready to drop trou like a clumsy Levis temp once you’ve adequately filled their invisible bonkometer.