As a piece of nostalgia, Flashback 2 didn’t remind me of Delphine’s 1992 Amiga puzzle platforming classic so much as some more infamous fragments of gaming’s past. Like the Attic bug in Jet Set Willy, for example, which made the game impossible to complete, or the unfeasibly strict time limit in a level of Robocop on the Commodore 64, which legend has it was reduced intentionally to hide glitches on the subsequent stage. Indeed, the chances of seeing the final parts of Flashback 2 in its current state seem so remote, you have to wonder what state they’d be in when you got there.