As a Senior Systems Designer at Treyarch you will collaborate with development teams from all disciplines to bring to life progression, monetization, social, and competitive systems. Starting from a high-level design direction, you’ll work with other Systems Designers and team members to create design documentation and assist in prototyping, iteration, and the execution of a variety of Global Systems features.
Global Systems is responsible for the design and implementation of game-wide systems that provide long-term fun and engagement to our players. The systems this team delivers are intertwined across the entire game and support a mix of PVP and PVE experiences that cater to a variety of casual, enthusiast, and competitive audiences.
What you’ll do…
Design progression, monetization, social, and/or competitive systems that delight and engage players for long periods of time.
Collaborate with an interdisciplinary team to manage features from ideation to execution, providing feedback and guidance throughout each step of the process.
Implement assets and data required to support Global Systems features.
Partner with User Research teams to capture data and feedback that can be used to iterate, improve, and tune owned features.
Identify opportunities to improve systems design process and workflows and put those improvements into practice with the help of development partners.
Playtest regularly and provide feedback on global systems features and other components of our games.
To succeed you should have…
Professional experience crafting progression, monetization, social, and/or competitive game systems.
Self-motivated work ethic with a desire to learn, absorb feedback, and tackle a wide variety of design work.
Attention to detail and a thoughtful approach to solving design problems.
Experience in Adobe Illustrator or Photoshop, Microsoft Word, and Microsoft Excel or willingness to adopt and learn these programs for design documentation.
You’re a great fit if your philosophy is to…
Have a positive, encouraging, and collaborative approach to working with team members.
Be understanding and give consideration to diverse perspectives and experiences.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://hub.activisionblizzard.com/s/us-benefits