Ubisoft’s Skull and Bones finally seems to be emerging from the depths of development hell. As reported by Kotaku, test footage has leaked online, showing off the biggest glimpse of the live-service pirate adventure that’s been seen since its announcement at E3 2017.
In the video, a voiceover explains some of the core details of Skull and Bones. A stat called “infamy” is used to gauge how good players are at being a pirate. Players can increase their infamy via raiding ships, completing contracts, and finding hidden treasure. Higher tiers of infamy grant players access to more difficult bounties and contracts, and failure will result in the loss of some infamy.
Players will start with a modest pirate ship that they can then upgrade with...