Apple banned Fortnite from the App Store just over two weeks ago, after Epic Games quietly updated its popular game to display an alternate payment option on iPhone and iPad. Epic breached its contractual obligations with Apple and made big waves about it, hoping to elicit the response it eventually got. Epic then mocked Apple and immediately filed its antitrust suit against the iPhone maker. Epic used the same playbook with Google, though it didn't manage to stir up similar drama. Google then banned Fortnite on Android.
It’s unclear whether Epic expected Apple to go the extra mile, but Apple certainly did. On the same day it removed Fortnite from the App Store, the company gave Epic two weeks to fix its app or risk having its entire developer account blocked. On top of that, Apple also wanted to take similar action against another Epic account that manages the Unreal Engine resources used by other game makers. Epic sued (again), looking for a temporary restraining order that would have prevented Apple from harming its developer accounts or Fortnite. The judge unsurprisingly sided with Apple on the Fortnite front, saying the whole mess is entirely Epic’s fault. But Epic won when it comes to Unreal Engine, which the judge essentially deemed a bridge too far for Apple. The verdict is temporary, as the two will face off during a preliminary injunction hearing scheduled for September 28th.
After Monday’s ruling, Epic kept spewing lies about the events that unfolded right before our eyes, making it sound like Apple is to blame, and that’s the reason why the Fortnite experience will be ruined on iPhone and Mac. It even emailed those lies to Fortnite players. But once the deadline came, Apple did what it said it would do. Fortnite has been banned on iPhone and Mac, just like it should be.
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Epic’s lies about Apple couldn’t save Fortnite originally appeared on BGR.com on Sat, 29 Aug 2020 at 15:05:14 EDT. Please see our terms for use of feeds.